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Last Updated: December 11, 1998

Navigation By Spell Level

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[Front Page]

             Welcome, Mortal. Plastered upon the following pages is the most common magic abilities and incantations found in the world of RIFTS. Even though there are more spells that this, the ones featured here are the basic and most commonly used. This page is meant as a guide to the spells, not a perfect representation of their full potential. Due to space problems, we have had to edit some of the descriptions (Effects). Thus, it is HIGHLY SUGGESTED that you purchase both the RIFTS RPG BOOK and RIFTS WORLD BOOK 16: THE FEDERATION OF MAGIC in order to gain full coverage of these incantations. Spells from other books will be appearing in the pages sometime in the near future, so please check back here often.

 

Spell names in BOLD are found on pg. 167 of the RIFTS RPG Book,

Spell names in Italics are found in RIFTS World Book 16: The Federation of Magic pg 130

Rifts and any Product with the Rifts name is the sole property of Palladium Books Inc.

PLE= Per level of Experiance

 

LEVEL 1--------[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Blinding Flash 10 ft.

Instant

1 -5 strike, -10 par/dodge 168
Cloud of Smoke 90 ft 4 melees PLE 2 -5 strike, parry, dodge 168
Death Trance self 10 melees PLE 1 illusion of death 168
Globe of Daylight 30 ft 12 melees PLE 2 Sphere of Daylight 168
See Aura 100 ft 1 melee 6 Sence an objects aura 168
See the Invisible 200ft 4 melees PLE 4 See invisible objects 168
Sence Evil 90 ft 8 melees PLE 2 Sence Supernatural Evil 168
Sence Magic 120 ft 8 melees PLE 4 Sence the presence of Magic 168-169
Thunder Clap Target Instant 4 +5 INT, +1 Strike, parry, dodge 169
Lantern Light 10 ft 30 mintutes PLE 1 Magical ball of low level light 130

 

LEVEL 2----------[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Befuddle 100ft 8 melees PLE 6 Confuses Target 169
Chameleon Touch 18 melees PLE 6 Change Target color to hide 169
Climb 40ft 20 melees PLE 3 Enables Target to Climb up Stuff 169
Concealment 40ft 20 melees PLE 6 Conceal small objects 169
Detect Concealment 30ft Instant 6 Negates Concealment Spell 169
Extinguish Fire 20ft area 4 melees PLE 4 Extinguishs Fire in a 20ft radius 169
Fear 20ft area 4 melees PLE 5 Gives target a Horror factor of 16 169
Heavy Breathing 60ft 5 melees PLE 5 60% chance of firghtening target 169-170
Levitation 60ft 12 melees PLE 5 Only move up and down 170
Mystic Alarm 12ft 1 year PLE 5 Alerts Spell caster of diturbence 170
Turn Dead 60ft Instant 6 repels 1D6 animated dead PLE 170
Aura of Power Touch 1 minute PLE 4 Gives target a more powerful aura 130
Cleanse 10ft Instant 6 Removes dirt from targets surface 130-131
Cloak of Darkness 5ft area 16 melees PLE 6 Hides Spell Caster 131
Manipulate Objects 50ft 8 melees PLE 2 Used as an invisible 3rd hand 131
Shatter 20ft Instant 5 Shatters non-organic brittle substances 131
Throwing Stones 200ft 2 melees 5 1D6+1 MD PLE 131

 

LEVEL 3---------[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Armor of Ithan Touch 4 melees PLE 10 +10 MDC Armor PLE 170
Breathe Without Air Self 12 melees PLE 12 Target breathes in vaccum or water 170
Energy Bolt 150ft Instantly 5 4D6 SDC Damage 170
Fingers of Wind 90ft 3 melees PLE 5 Use  wind to manipulate small items 170
Float in Air Self 10 melees PLE 5 Allows Target to float on air 170
Fuel Flame 100ft Instant 5 Doubles size of exsisting fire 170
Ignite Fire 40ft Instant 6 Causes Spontanious Combustion 171
Impervious to Fire Self 20 melees PLE 5 Renders Target impervious to fire 171
Imperevious to Poison Self 20 melees PLE 5 Renders target impervious to poisons 171
Invisibility: Simple Self 12 melees PLE 6 basic level of invisibility 171
Negate Poison/Toxin Touch Instant 5 destroys poison, toxins inside target 171
Paralysis: Lesser 60ft 4 melees PLE 5 imobilises part of traget 171
Resist Fire Touch 20 melees PLE 5 Resists the damage effects of fire 171
Telekinesis 60ft 4 melees PLE 8 Telekenetic Powers 171-172
Create Wood 10ft Perminate 10/20 Creates wood for Buring/Building 132
Life Source Self Instant 2 Converts Casters SDC/HPs into PPE 132
Light Healing Touch Instant 6 Speeds the targets healing process 132
Light Target 10ft 8 melees PLE 6 Makes Target stand out in crowd 132
Magic Sheild Touch 8 melees PLE 6 +60 MDC, +1 Parry 132
Mystic Fulcrum Touch 10 mintues PLE 5 Lift heavy weights with magic lever 132
Orb of Cold 200ft 1 melee 6 1D4 minutes numbness to target 132
Wave of Frost 200ft 4 melees PLE 6 Creates Frost to damage vegitation 132-133

 

LEVEL 4-----------[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Astal Projection Self 5 minutes PLE 10 sends the caster's soul to the astral plane 172
Blind 10ft 4 melees PLE 6 -5 strike, -10 par/dodge, blinded 172
Carpet of Adhesion 30ft PLE 10 melees PLE 10 Victim is stuck to the carpet 172
Charismatic Aura 60ft area 6 melees PLE 10 +8 to PB temporarily 172
Cure Minor Disorders 10ft Instant 10 cures minor ailments such as headaches 172
Energy Field 60ft 4 melees PLE 10 + 60MDC, Armour Rating 4 172
Fool's Gold 5ft 20 melees PLE 10 Makes target appear to be gold 172
Fire Bolt 100ft PLE Instant 7 4D6 MDC damage 173
Ley Line Transmission leyline length Instant 30 Send a verbal or audio message via leyline 173
Magic Net 60ft 2 melees PLE 7 Snares 1-6 human sized targets 173
Multiple Image Self 4 melees PLE 7 Creates Multiple Images of Mage 173
Repel Animals 30ft Instant 7 Animals leave the area around the mage 173
Seal 100ft 8 melees PLE 7 Can't open inaminate object 173
Shadow Meld Self 8 melees PLE 10 Hide inside a shadowed area 173-174
Swim as a Fish Self 20 melees PLE 6 Swim at 96% proficiancy 174
Trance Touch 20 melees PLE 10 Places target into zombie trance 174
Chromatic Protection Self 4 melees PLE 10 Blinds enemies attacking effected target 133
Deflect Self 1 melee PLE 10 Deflects projectiles, +4 parry 133
Electric Arc 30ft PLE 1 melee 8 2D6 MDC Damage, +2 Strike 133
Fire Blast 50 ft Instant 8 3D6 MDC Damage 133
Fist of Fury Self 1 melee PLE 10 1D6 Damage, Normal Punch 133-134
Reflection 20ft 8 melees PLE 7 Creates a relflecting in mirrors 134
Ricochet Strike Weapon 1 melee 12 Throwing weapons bounce off 1-3 targets 134
Watchguard 6ft PLE 1 hour PLE 10 Warns caster of hostile persons in area 134
Weight of Duty 200ft 4 melees PLE 10 Suffers major penalties from depression 134

 

LEVEL 5------[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Calling 2 mile PLE 20 melees PLE 8 Telepathic "come here" message 174
Circle of Flame 10ft radius 8 melees PLE 10 6D6 SDC Cirle of Flame around caster 174
Domination 4ft 15 minutes PLE 10 Imposes Will over target 174
Energy Disruption 60ft 12 melees PLE 12 Temporarily cuts off electric current 174
Escape Touch Instant 8 Allows caster to escape from simple bonds 175
Eyes of Thoth Touch 10 mintues PLE 8 Catser can read & understand any language 175
Fly Touch 24 melees PLE 15

Can make any object fly, no metal/plastic

175
Heal Wounds 3ft Instant 10 +3D6 SDC, +1D6 HPS 175
Horrifc Illusion 30ft 8 melees PLE 10 Craetes a Horror Factor 14 Illusion 175
Sleep 1 ft 10 mintues PLE 10 Turns food substances into sleeping potions 175
Superhuman Strength Touch 2 melees PLE 10 PS to 30, PE to 24, +30 SDC 175
Superhuman Speed Touch 4 melees PLE 10 Speed to 44, +2 Parry, + 6 Dodge 175
Swim As Fish (super) Self 40 melees PLE 12 Swim Skill at 98%, No fatigue or distance 175
Aura of Death Self 2 melees PLE 12 Hides the casters life aura 134-135
Armor Bizzare Self 4 melees PLE 15 +15 MDC PLE, Horror Factor of 9 135
Death Curse 100 miles PLE Permanate NA Caster Uses last of Life force to cast curse 135-136
Distant Voice 2000ft PLE 20 melees PLE 10 Talk to visible target at great distances 136
Featherlight 10ft 10 minutes PLE 10 Reduce inaminate objects weight to feather 136
Horror Touch 20 melees PLE 10 Same as Fear spell, effects an object 136
House of Glass 100ft 4 melees PLE 12 Unleashes damage taken back upon attacker 136-137
Implosion Neutralizer 50ft Depends 12 Reduces small explosives damage by 1/2 137
Influence the Beast 30ft 4 melees PLE 12 Mind control small amimals 137
Instill Knowledge Touch 30 minutes PLE 15 Caster gives target 1 known skill at -1 level 137
Lifeblast 30ft PLE Depends 15 Life power has many uses(see book) 137-138
Mend the Broken Touch Instant/Perman. 10+ Repairs inaminate objects 138
Mental Blast 100ft Instant 15 5D6 HPs or 5D6 MDC 138
Superhuman Endurance Self 2 hours 12 No Fatigue Minuses 138
Sustain Self 24 hours PLE 12 Allows target to deny sustanence for days 138

 

LEVEL 6-----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Apparition 30ft 4 melees PLE 20 Creates realistic illusionary creature 176
Call Lightning 300ft Instant 15 1D6 MDC (PLE) Lightning Bolt 176
Compulsion 60ft 24 hours 20 Implants a hidden desire inside targets mind 176
Cure Illness Touch Instant 15 Cures minor diseases such as flu & fever 176
Fire Ball 90ft Instant 10 1D4 MDC (PLE) Fire Ball 176
Impervious to Energy Self 8 melees PLE 20 Renders target impervious to energy (fire incl.) 176
Magic Pigeon Global 2 months PLE 20 Creates mystic messenger pigeon 176
Mask of Deceit Self 10 minutes PLE 15 Changes caster's facial appearence 176-177
Memory Bank Touch 3 months PLE 12 Implant small block of info into targets mind 177
Reduce Self Self 10 melees PLE 20 Shrinks caster to 6 inches tall 177
Teleport: Lesser 5 miles PLE 2 melees 15 Transport non-living substances(50lbs max) 177
Time Slip Self 1/2 melee 20 Caster moves forward in time 7 seconds 177
Tongues Touch 12 melees PLE 12 Target can speek any language at 98% 177
Words of Truth 5ft 4 melees PLE 15 Target is compelled to tell the truth 177
Barrage 100ft 1/2 melee 15 Target is hammered by 3, 2 MDC strikes 138-139
Create Water 10ft Permanent 15 Caster can create 1/2 gallon of water PLE 139
Crushing Fist Self 4 melees PLE 12 Punch does 2D6 MDC 139
Energize Spell Touch NA 12 Extends duration of casted spell 139
Fire Blossom Touch 1 month PLE 20 Small, hand held flame, used to light other obj. 139
Fortify Against Disease Touch 2 hours PLE 15 Strengthens target's body agiant disease 139
Frequency Jamming 100ft PLE 2 melees PLE 15 Interferes with radio commincations 139
Frostblade 3ft 4 melees PLE 15 Changes metal objects to 4D6 MDC weapons 139-140
Ice 50ft PLE 5 minutes PLE 15 Caster transformes magic to ice 140
Illusion Booster Area 2x orgional Illu. 15 Doubles Duration time of Apparition or Illusion 140
Illusory Wall 1000ft 30 minutes PLE 15 Creates an illusionary wall 140
Power Bolt 1600ft Instant 20 5D6 +2 PLE Damage 140
Targeted Deflection 500ft 1 melee PLE 15 Deflects Energy Attacks 140-141
Sheltering Force Self 1 hour PLE 20 Magical tent that can accomidate 1-6 people 141

 

LEVEL 7-----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Constrain Being 30ft 8 melees PLE 20 Forces target to obey limited commends 177
Agony 5ft PLE 4 melees 20 Target suffers pain minuses (No Damage taken) 177
Animate & Control Dead 400ft 5 minutes PLE 20 Animates the remains of recently dead 178
Dispel Magic Barriers 100ft Instant 20 Negates any magic barrier 178
Fly as the Eagle Self 20 minutes PLE 25 Target flys upto a speed of 50 mph 178
Globe of Silence 90ft 6 melees PLE 20 Creates a globe where no sound can escape 178
Invisibility (Super) Touch 12 melees PLE 20 Target becomes completely invisible 178
Life Drain 30ft 2 melees PLE 25 Weekens target's stats by 1/2 178
Metemorph: Animal Self 20 minutes PLE 25 Target shifts into an animal of equal size(max) 179
Purification Touch Instant 20 Purifies water and food 179
Wind Rush 120ft 1 melee 20 Launchs a 60mph wind gush at a target 179
Ballistic Fire 1000ft Instant 25 1D6 MDC per Missle, 1 missle PLE 141
Fire Gout 30ft PLE Instant 20 Flame thower blast that does 6D6 MDC +1 PLE 141-142
Heal Self Self Instant 20 +3D6 SDC, +1D6 HPs, Closes open wounds 142
Lightblade Area 4 melees PLE 20 1D4x10 MDC +1 PLE, +1 strike 142
Mental Shock 200ft Depends 30 Short term amnesia effects target 142
Negate Mechanics 1 Mech. 1 melee 20 Temp. disables one part of a machine 142
Sonic Blast 20ft Instant 25 4D6 MDC Damage, Releases a Sonic Boom 142
Spinning Blades Varies 1 melee PLE 20 Flings small bladed weapon for 1D6 MDC dam. 142-143
Sub-Particle Acceleration 100ft PLE Instant 20 Particle Beam blast does 1D6+1MDC 143

 

LEVEL 8----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Commune with Spirits Self 20 melees PLE 25 Caster can communicate with spirits 180
Exorcism 30ft 6 months 30 Destroys possesstion of a target by a demon 180
Eyes of the Wolf Touch 20 melees PLE 25 Nightvision-60ft, See the invisible-75%..... 180
Halucination Touch 12 melees PLE 30 One target experiances a hallusination 180
Locate 15 miles PLE Instant 30 General location of a target at 41%, 89% ritual 180
Luck Curse Touch 24 hrs. PLE 40 Reduces a targets combat bonuses to 0 180
Metamorph: Human Touch 20 minutes PLE 40 Change into a Human form of equal size 180-181
Minor Curse Touch 24 hrs. PLE 35 Inflicts a minor curse on a target 181
Negate Magic 60ft Instant 30 Negate most common magic, save vs magic 12 181
Oracle Self 4 melees 30 Magical Clarvioence 181
Sickness 20ft 12 hrs. PLE 50 Gives target symptoms of a spacific disease 181
Spoil Touch Instant 30 Spoils food and water 181
Stone to Flesh 12ft Instant/Perm 30 Reverses effects of being turned to stone 181
Wisps of Confusion 90ft 5 melees PLE 40 Causes 1-8 people/creatures to become confused 182
Fire Globe 200ft 1D4 Minutes 40 Tossed at a target. Does 5D6 MDC 143
Force Bonds Touch 30 minutes PLE 25 Transfoms SDC bonds into 100 MDC bonds 143
Greater Healing Touch Instant 30 +2D4x10 SDC and 6D6 HPs or 1D4 MDC 143
Invincible Armor Touch 12 melees PLE 30 +25MDC PLE, regenerates dam at 1D6 per rd. 144
Lifeward Touch 4 melees PLE 40 Turns MDC damage into SDC damge taken 144
Lightning Arc 100ft PLE 1 melee PLE 30 4D6 dam +2 MDC PLE 144
Magical Adrenal Rush Touch 1 melee PLE 45 Raises alot of Combat stats for a limited time 144
Power Weapon Touch 2 melees PLE 35 Turns an SDC melee wepon into an MDC one 144
Shockwave 10ft PLE Instant 35 1D4 MDC PLE + Knockdown damage 144-145
Sorcerous Fury Self 4 melees PLE 70 2D4x10 MDC damage 145
Wall of Wind 100ft 20 melees PLE 40 Wall of wind encircles the mage, doing 2D4 MD 145
World Bizarre 200ft 1 melee PLE 40 Creates a horrifying illusion around an area 145
Winged Flight Touch 20 minutes PLE 35 5xPS = Max flying speed 146

 

LEVEL 9-----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Curse: Phobia 20ft 24 hrs. PLE 40 Implants target with a phobia (see insanity tables) 182
Familiar Link Touch Indefinite 55 Cater can mentally link with an animal (level 3) 182
Metamorph: Insect Self 20 minutes PLE 60 Caster can shift into an insect form 182
Mute 30ft 20 melees PLE 50 Temporarily incapacities targets ability to talk 182
Protection Circle: Simple Circle Radius 24 hours 45 Used to ward off lesser supernatural beings 182-183
Summon/Control Canines Varies 5 hours PLE 50 Call 1D4 canines (+1PLE) to caster 183
Speed of the Snail 60ft 2 melees PLE 50 Reduces targets speed, actions, par, dod by 2/3 183
Transferal 10ft 1 hr. PLE 50 Caster can transfer it's essence to another being 183
Water to Wine 12ft Instant/Perm. 40 Transform water into fine wine 183
Aura of Doom 200ft 8 melees PLE 40 Target is overwhelmed with feelings of doom 146
Beat Insurmountable Odds Touch 1 action 70 Caster to beat 1 spacific action (see book) 146-147
Create Steel 10ft Permanent 68 Molds used metal scraps into useable steel 147
D-Step 3ft 1 melee PLE 50 Allows target to step out of existence 147
Desiccate the Supernatural 50ft Instant 50 3D6x10 MDC to supernatural beings 147-148
Dragon Fire 100ft 1 melee PLE 40 1D4x10 MDC (2 shots per melee) 148
Illusion Manipulation 500ft PLE 30 minutes PLE 25/60 Allows other illusion spells to react realistically 148
Phantom Mount 40ft 10 minutes PLE 45 Creates a translucent warhorse (book has stats) 148
Purge Self self Instant 70 Rids body of disease, bio-wizard symbioses, + 148
Realm of Chaos 100ft 4 melees PLE 70 Sends all withing range to Realm of Chaos 148-149
Tame Beast 10ft 1D4 hrs. of train. 60 Bonds 1 animal PLE to the caster 149
Wall of Defence 100ft 1 melee PLE 55 Holds back any incomming attacks 149

 

LEVEL 10----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Basnishment 100ft 2 weeks PLE 65 Forces 1 lesser Supernatural to leave area PLE 183
Control/Enslave Entity 30ft 48 hrs. PLE 80 Control 2 entities PLE 183
Metemorph: Superior Self 20 minutes PLE 100 Transform into any living creature form of = size 183-184
Mystic Portal 20ft 4 melees PLE 60 Allows caster to teleport and pas through solids 184
Sum/Control Rodents 600ft 5 hrs. PLE 70 summon 30 rodents PLE 184
Summon Shadow Beast Immediate Mission Comp. 140 Summons a Shadow Beast (see book for stats) 184
Wards Varies Varies 60 Spells used to protect an object or person 184-185
Armorbane 300ft Instant 100 Anti-Armor magic impairs MDC by 10% 149
Deathward 30ft Instant 70 2D6 +1D6 PLE,  HPs or MDC 149-150
Enemy Mind 100ft 4 melees PLE 100 Mind control spell that turns enemies into allies 150
Giant Touch 1 melee PLE 80 caster is +10ft to height (see book) 150
Illusory Forest 500ft 30 minutes PLE 45/90 Allows the caster to create an illusionary forest 150-151
Magic Warrior 100ft 2 melees PLE 60 Creates a magic warrior (See book for stats) 151
Meteor 200ft PLE Instant 75 +4 strike, 1D6x10 MDC + 2MDC PLE 151
Plane Skip Self Instant 65 an uncontrolled dimensional jump 151
Purge Other Touch Instant 100 performs cleansing purge on 1 outside target 151
Reality Flux Touch 1 melee PLE 75 Changes 1 weapon from MDC to SDC damage 151-152
Restore Limb Touch Germinate 80 Restores a severed limb 152
Speed Weapon Touch 1 melee PLE 100 2x actions when using enchanted weapon 152
Super-Healing 1 other char. Instant 70 Restores 4D6 MDC to MDC creatures 152
Wall of Not 100ft 20 melees PLE 70 Makes a 15ft  (PLE) wall invisible 152
Warped Space 150ft 1 melee 90 1/2 actions and combat bonus, -75% speed 152

 

LEVEL 11-----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Anti-Magic Cloud 100ft PLE 20 melees PLE 140 Cloud negates all magic 185
Create Mummy Touch Until destroyed 160 Ritual magic that creates a mummy (see book) 185
Create Magic Scroll Touch As per scroll 100 Places PPE and 1 magic spell onto a sheet of paper 185
Remove Curse 10ft Instant 140 Removes a curse from target, +5 save vs. magic 185
Summon Fog 10 miles PLE 1 hr. PLE 140 Generates a thick fog. +20% to prowl 185
Astral Hole Self 1 melee PLE 120 A small portal that follows the caster (see book) 152-153
Bottomless Pit 50ft 8 melees PLE 100 Sends target into a black limbo for duration 153
Curse of the World Bizzare 50ft 1D4 days PLE 100 Target's world appears to be like the World Bizzare 153
Disharmonize 100ft 20 melees PLE 150 Confuses a group of targets, -1/2 actions, 0 INT 153
Energy Shere 100ft 2 days PLE 120 Blue shere that acts as a PPE container 153-154
Firequake 500ft Varies 160 Creates an earthquake and fire effect, 5D6 MDC 154
Id Alter Ego Self 12 melees PLE 130 Creates an exact duplicate of target/reverse align. 154
Illusory Terrain 500ft 30 minutes PLE 55/120 Create any Illsionary landscape, effects 3000ft PLE 154
Mindshatter Touch 24 hrs. + 130 Spell places target into trance like state 154-155
Re-Open Gateway 10ft 1 melee PLE 180 Re-Opens an existing dimensional portal 155
See in Magic Darkness Self 4 melees PLE 125 Target sees clearly in any form of darkness 155

 

LEVEL 12----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Amulet Holder Infinite 290 + Depends on the spell infused in Amulet 186
Calm Storms 1 Mile PLE 1 hr. PLE 200 Reduce the effects of a natural storm 186-187
Create Zombie Touch Destroyed 250 Creates a functioning zombie/undead 187
Metemorph: Mist Self 20 mintues PLE 250 Caster turns to mist 187
Summon/Control Entity NA 24 hr.s PLE 250 Controls an alien entity from another dimension 187
Summon/Control Rain 1 mile PLE 1 hr PLE 200 Creates a rain storm that effects 1 mile radius PLE 187
Time Hole Self Weeks 210 Sends the caster to a small dimension of his own 187-188
Ensorcel Touch 20 minutes PLE 400 Only the caster can control a targets mind 155
Heavy Air 300ft PLE 10 minutes PLE 200 fatigue 2x normal rate, -4 INT, -20% skills 155
Ironwood Touch Permanent 50 + Transforms SDC wood to MDC 155
Null Sphere 10ft PLE 20 melees PLE 220 nulls forces inside the shpere, 100 MDC PLE 155-156
Soultwist 100ft Instant 170 6D6 MDC/HPs damage, damages emotions 156
Wall of the Weird 200ft 20 melee PLE 180 40MDC armor PLE, 4D6 MDC damage 156

 

LEVEL 13-----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Create Golem Touch Destroyed 700-1000 Greates magic Golem. (see book for stats) 188
Protection Circle:Super Radius 24 hrs 250 Keeps all supernatural beings away from target 188
Summon/Control Storm 10 miles 1 hr. PLE 300 Creates massive rain and lighting storm 188-189
Summon Lesser Being NA 24 hrs. PLE 425 Summons a supernatural being (lesser) 189
Sanctum 30x30ft Infinate 390 Enchants a 30x30 area, protecting mage 189
Talisman varies Destroyed 500 Object casts 1 spell 3 times. Store 50 PPE 189
Collapse 100ft+10 PLE 1D4+1 melees 70-400 Spell destroys buildings and structures 156-157
Restore Life Touch Permanent 275 Resserects recently dead(4hrs PLE) back to life 157
Shadow Wall 100ft PLE 20 melees PLE 400 Pitch black wall of energy (see book) 157
Swap Places 50ft PLE 4 melees PLE 300 Swap places with another target 157-158

 

LEVEL 14-----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Close Rift 100 ft Instant 200 Closes an Open rift. -2 from permanate PPE base 189
Id Barrier 200ft +100 PLE 12 melees PLE 600 Barrier generates a HF of 14 189-190
Impenetrable Wall of Force 100ft 5 melees PLE 600 No magic, weapon, or person can break through 190
Restoration Touch Instant/Perm 650 Healing spell that restored everything to target 190
Annihilate 500 ft PLE Instant 600 2D4x100 MDC  to primary target, 4D6x10 MD to others 158
Sum/Con Sea Serpents 6,000 ft 12 hrs. PPE 350 Summons 1D4 PLE Sea Serpents 158

 

LEVEL 15----[1]-[2]-[3]-[4]-[5]-[6]-[7]-[8]-[9]-[10]-[11]-[12]-[13]-[14]-[15][Top of Page]

Spell Name Max Range Duration PPE Effect/Damage

Reference Page(s)

Dimentional Portal 3ft 2 melees PPE 1,000 Opens a 2-way protal to another dimention 190
Teleport:super 300 miles PLE Instant 600 Teleports target 300 miles away PLE 190
Transformation Touch 3 days PLE 2,000 Transforms mortal target into demonic monster 190
Circle of Travel 800 miles PLE Infinate 300 Creates a circle that takes target 1 place to another 158-159
Enchant Weapon: Minor Touch 1 month PLE 400-1,000 Lesser rune magic enchantment of melee weapons 159
Summon Ally 1,000 Miles Instant 600 Summons 1 ally of the caster. 20 minute ritual needed 159
Void 200 ft 1 week PLE 700 Target is trapped in dark pocket dimension 159

 

Navigation By Spell Level

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